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AI Insights · Timothy · July 2024

Top Sandbox-like Games on Android in Ireland: Q2 2024 Performance

Discover the performance trends of leading sandbox-like games on Android in Ireland during Q2 2024, highlighting key metrics such as downloads, revenue, and active users.

Top Sandbox-like Games on Android in Ireland: Q2 2024 Performance

In Q2 2024, the top sandbox-like games on the Android platform in Ireland exhibited varied performance trends across downloads, revenue, and weekly active users. Here’s a closer look at the data sourced from Sensor Tower.

Roblox saw significant fluctuations in revenue, starting the quarter at approximately $59K and experiencing a low of around $32K in mid-June before rebounding to about $42K by the end of June. Downloads for the app were relatively stable but spiked towards the end of the quarter, peaking at over 4K in the last week of June. Weekly active users gradually increased from around 242K in early April to approximately 267K by the end of June.

Minecraft maintained consistent revenue throughout the quarter, ranging between $2.2K and $3.9K. Downloads were low but steady, with a slight decline from 68 in early April to 29 by the end of June. Weekly active users showed minimal fluctuations, remaining around 38K to 39K throughout the period.

PK XD: Fun, friends & games exhibited varied revenue trends, starting at $190 and peaking at $304 in early June before stabilizing around $248 by the end of the quarter. Downloads peaked at 441 in late April and then gradually declined to 182 by the end of June. Weekly active users fluctuated, starting at around 7.5K in early April, peaking at over 8K in late April, and then settling at approximately 6.5K by the end of June.

IMVU: Social Chat & Avatar app experienced modest revenue, with notable peaks and troughs, such as a peak of $162 in late April and a low of $14 in early June. Downloads remained relatively low, peaking at 56 in early April and reaching a low of 16 in mid-April. Weekly active users showed a slight decline from around 489 in early April to 350 by the end of June.

Play Together had a fluctuating revenue trend, starting at $79 in early April and experiencing a low of $27 in mid-June before slightly recovering to $58 by the end of June. Downloads were consistently low, with a peak of 98 in early April and a low of 29 in early June. Weekly active users decreased from around 245 in early April to 167 by the end of June.

For more detailed insights and data trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024